Thursday, July 23, 2009

Walk cycle of Band member

Rough outline of the walk - made up just simple shapes to get basic movement

Precomposed the top half of characters body to allow for more control on how the character jolts up and down. tweeked the leg movement.
Ironing out the head, just got a point to represent the mohawk of the character...

Created the hair movement and reworking the shape of the head (which I've drawn on the right)
Put in the head design. Put in colour. The body movement is just tweened.

Used the symbol movement of the arms and legs to create the final animation. All animation is still embedded inside the symbols. The hands only have 4 drawn frames, and its just the movement of the symbols and timing of those frames that creates the illusion of movement.

This walk cycle, including design (which I was able to change throughout working on this) took less than a day of work. And thats by my slack standards.








Heres a walk cycle test of a band member (design from the previous post)

No comments:

Post a Comment